🔗 Quartz Composer for iOS – Joris Kluivers

Quartz Composer for iOS – Joris Kluivers This project intends to provide a rendering & interaction framework for .qtz on your iPhone or iPad. Similar to what the Quartz Composer framework provides on OS X.

June 6, 2013 · 1 min · 35 words

🔗 iPhone & iPad GUI PSD | Teehan Lax

iPhone & iPad GUI PSD | Teehan Lax iPhone PSD This Photoshop template contains all the major iPhone iOS elements to help you design your app. iPad PSD Another PSD template that is made specifically for iPad to help you design your app.

June 2, 2013 · 1 min · 43 words

🔗 Starters Guide to iOS Design

Starters Guide to iOS Design (…) I find that many designers struggle with the transition to UI work, or with the different processes involved in iPhone and iPad app design. In this guide I’ll describe the deliverables you’ll be expected to produce, outline the constraints of the medium and introduce fundamental iOS and UI design concepts.

May 28, 2013 · 1 min · 56 words

🔗 Develop Cross Platform Mobile Apps and Games | Corona Labs

Develop Cross Platform Mobile Apps and Games | Corona Labs Interesting cross-platform mobile development kit, which compiles to native binaries. Uses the Lua programming language . Corona dramatically boosts your productivity. Thanks to our elegant APIs, tasks like animating objects, creating UI widgets or enabling physics take only a few lines of code. Corona is the best solution for developing cross-platform apps for all major platforms and devices. Write once and build to iOS, Android, Kindle Fire and NOOK at the touch of a button....

May 22, 2013 · 1 min · 115 words

🔗 POP – Prototyping on Paper | iPhone App Prototyping Made Easy

POP – Prototyping on Paper | iPhone App Prototyping Made Easy Design on Paper Take Pictures Simulate

May 19, 2013 · 1 min · 17 words

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Lowering your price may help you increase revenue, but lower it too much and you cost yourself money. (via Understanding App Store Pricing — Part 3 — Jury.me ) Loosely speaking, we refer to situations where a percentage change in price leads to a larger percentage change in quantity sold as elastic. Situations where a the percentage change in price and quantity sold are roughly equal are called unit elastic....

April 15, 2013 · 1 min · 130 words

🔗 Visceral Apps and You — Mysterious Trousers

Visceral Apps and You — Mysterious Trousers All of the apps mentioned above exhibit that same kinetic/potential interplay. They’re the UX version of bubble wrap. So here’s my theory: I believe that introducing visceral elements into an app will take it past the point of just being awesome. It will make your app speak to the subconscious, built-in affinity that humans have for the physical properties I mentioned before.

March 27, 2013 · 1 min · 69 words

🔗 Stripe: Payments for developers

Stripe: Payments for developers Stripe makes it easy to start accepting credit cards (…) today. **Full-stack payments ** You don’t need a merchant account or gateway. Stripe handles everything, including storing cards, subscriptions, and direct payouts to your bank account. Stripe.js lets you build your own payment forms while still avoiding PCI requirements. Available only in the US and Canada, unfortunately 🙁

March 22, 2013 · 1 min · 62 words

🔗 Learn the ropes of Mobile Services with Brent Simmons | Windows Asure

Learn the ropes of Mobile Services with Brent Simmons | Windows Asure Mobile Services makes it easy to store data for your iOS app in the cloud, authenticate users, and send push notifications via APNS. Join Brent in a walkthrough of the basics.

March 20, 2013 · 1 min · 43 words

🔗 Mantia » About App Icons

Mantia » About App Icons I believe good app icons are most valuable for your customers, your everyday users, not first-time shoppers.

March 15, 2013 · 1 min · 22 words

🔗 Dev Rocket – Photoshop panel plugin for iOS developers

Dev Rocket – Photoshop panel plugin for iOS developers A simplified solution to working between display resolutions, breaking down full ui designs into separate elements ready for Xcode and saving for the Retina display are just a few of the awesome features DevRocket brings to iOS designers currently using Photoshop.

February 28, 2013 · 1 min · 50 words

🔗 Average App Store Review Times

Average App Store Review Times This site tracks the average App Store review times for both the iOS and the Mac App Store using data crowdsourced from iOS and Mac developers on Twitter.

December 4, 2012 · 1 min · 33 words

🔗 Algolia Search for Mobiles

Algolia Search for Mobiles The must-have search component for your mobile apps Get a lightweight, very fast and memory efficient embedded search engine with out-of-the-box auto-complete and approximate matching to handle typos.

November 29, 2012 · 1 min · 32 words

🔗 iOS Fonts – A Place for Happy Typography

iOS Fonts – A Place for Happy Typography A list of available system fonts in the different iOS versions.

November 6, 2012 · 1 min · 19 words

🔗 Helpshift | The customer support help desk for native apps

Helpshift | The customer support help desk for native apps Helpshift makes it easy to create that exceptional experience in native mobile apps, transforming customers into the most passionate sales team you could hope for, and loyal for life.

October 30, 2012 · 1 min · 39 words

🔗 HockeyApp – Perfect. Your. Apps.

HockeyApp – Perfect. Your. Apps. HockeyApp is the best way to distribute your betas and collect live crash reports for beta and release apps on Mac OS X, iOS and Android.

October 15, 2012 · 1 min · 31 words

🔗 The Blind Shooting The Blind ∵ Stephen van Egmond’s weblog

The Blind Shooting The Blind ∵ Stephen van Egmond’s weblog If you REALLY want to demonstrate this to yourself, turn on voiceover (…) and then triple-tap with three fingers. This activates the screen curtain, a privacy feature that keeps sighted people from snooping what you are doing with your phone. It will also give you a very good idea of what the iphone experience is like when you can’t see.

September 23, 2012 · 1 min · 70 words

🔗 Custom UI Controls for iOS and Mac OS X – Cocoa Controls

Custom UI Controls for iOS and Mac OS X – Cocoa Controls Making an app? Don’t re-invent the wheel. Save time by using a control someone’s already written.

August 14, 2012 · 1 min · 28 words

🔗 Simperium – Pricing

Simperium – Pricing All plans include unlimited sending and storage of structured data plus access to Simperium libraries for iOS/OSX, Javascript, Python and Ruby. What is it: Simperium is a service for developers to move data everywhere it’s needed, instantly and automatically. Use a Simperium library and write a few lines of code. Simperium can then move any JSON data across multiple versions of your app and your backend services....

August 4, 2012 · 1 min · 121 words

🔗 How to Evaluate a (paid) iPhone App Idea – Tony Wright’s Startup Front-End

How to Evaluate a (paid) iPhone App Idea – Tony Wright’s Startup Front-End So, should you launch a paid app? Maybe. Every entrepreneur is different. If you want to build a big/impactful business, it’s not the right path (…). If what you want is a bootstrapped freedom-from-employment effort or are passionate about an idea that’s a lousy fit for in-app purchases, paid apps are a great path.

July 28, 2012 · 1 min · 67 words