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sketchplanations: Mobile is snorkelling. Desktop is diving. Metaphors for interface design from Rachel Hinman via Mobile First .

March 26, 2014 Â· 1 min Â· 18 words

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The number of patterns available to communicate information between objects can be overwhelming at first. The choice of which pattern to use often feels ambiguous. But once we investigate each pattern more closely, they all have very unique requirements and capabilities. (via Communication Patterns – Foundation – objc.io issue #7 )

March 1, 2014 Â· 1 min Â· 51 words

🔗 App Demo Videos, iOS App Trailers and App Marketing | Apptamin

Update 2023-07-31: Internet Archive 2023-07-21 App Demo Videos, iOS App Trailers and App Marketing | Apptamin Get more users with a professional app video that promotes your app and explains how it works.

February 21, 2014 Â· 1 min Â· 33 words

📜 Mobile is the next computing platform

Mobile is the next computing platform Benedict Evans (via Whatsapp and $19bn ) … and it is several times larger than the desktop internet.

February 20, 2014 Â· 1 min Â· 24 words

🔗 Starter’s Guide to iOS Design

Starter’s Guide to iOS Design In this guide I’ll describe the deliverables you’ll be expected to produce, outline the constraints of the medium and introduce fundamental iOS and UI design concepts .

January 29, 2014 Â· 1 min Â· 32 words

📜 As a general rule: with IAPs, go big or go home

As a general rule: with IAPs, go big or go home. Jeremy Olson (via Yep, paid apps are dead « Tapity )

January 22, 2014 Â· 1 min Â· 22 words

📜 The future of sustainable app development is to give away as much

The future of sustainable app development is to give away as much value as possible and empower those who receive more value to pay more for it. David Barnard (via Blog: The Sparrow Opportunity )

January 22, 2014 Â· 1 min Â· 35 words

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The ultimate analytics platform. Send your data to any service with the flick of a switch. (via Segment.io – The ultimate analytics platform ) “It is basically the adapter pattern for analytics services.” (thoughtbot’s playbook )

January 10, 2014 Â· 1 min Â· 36 words

🔗 The Highlight — Best of 2013: UI Animations — Beautiful Pixels

The Highlight — Best of 2013: UI Animations — Beautiful Pixels This year too, we’ve selected some fantastic apps in our list of The Highlight — UI Animations . See also for 2012 .

January 10, 2014 Â· 1 min Â· 34 words

🔗 IntentKit — The iOS tool for inter-app linking

IntentKit — The iOS tool for inter-app linking IntentKit is an open-source iOS library that makes it easier to link to other apps. It’s sort of like Android’s Intents or Windows Phone’s Contracts. For example: If the user has multiple web browsers installed, this will display a modal sheet (similar to an iOS 7-style UIActivityViewController) listing each available application.

December 19, 2013 Â· 1 min Â· 59 words

🔗 Canvas – Simplify iOS Development

Canvas – Simplify iOS Development Animate in Xcode without code

December 11, 2013 Â· 1 min Â· 10 words

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ImageOptim optimizes images — so they take up less disk space and load faster — by finding best compression parameters and by removing unnecessary comments and color profiles. It handles PNG, JPEG and GIF animations. (via ImageOptim — better Save For Web )

December 4, 2013 Â· 1 min Â· 43 words

🔗 Pixate Freestyle — CSS for iOS

Pixate Freestyle — CSS for iOS Pixate is a free framework that lets you style your native iOS views with stylesheets. Update 2014-12-06 Pixate has pivoted into some kind of “prototyping” tool, but their original library is open sourced and still available as Freestyle : Freestyle – A simple, powerful way to define a native app’s look and feel, using CSS See also: native CSS – the fast hybrid mobile development framework to start developing iOS or Android apps as an alternative to Pixate TM or NUI NUI – Style iOS apps with a stylesheet, similar to CSS And similar:...

November 10, 2013 Â· 1 min Â· 119 words

🔗 Heap – Capture Everything

Heap – Capture Everything Analytics for web and iOS Heap automatically captures every user action in your app and lets you measure it all. Clicks, taps, swipes, form submissions, page views, and more. Track events and segment users instantly. No pushing code. No waiting for data to trickle in.

November 6, 2013 Â· 1 min Â· 49 words

🔗 CAPPTIVATE.co

CAPPTIVATE.co Capptivate.co captures fleeting transitions between app screens and delightful animated UI elements that we’ll otherwise lose forever as apps and operating systems continue to evolve. Categories: Basic Motion Fade Grow or Shrink Motion Path Move or Slide Point At Spin or Rotate Camera Focus or Blur Frame Parallax Rotate Around or Sweep Zoom Simulations Align to Motion Attract or Repel Bounce Collide Ease Drift Gravity Orbit Around Spring Vortex

October 18, 2013 Â· 1 min Â· 70 words

🔗 How Much Does It Cost To Make An App?

How Much Does It Cost To Make An App? Estimate the cost of an app easily using this handy tool. This budget range is a rough estimate based on the amount of time it will take to complete your project and a recommended budget of $60-100 USD per hour (market rate for quality talent is typically in this range). Considering the base rates stated in the tool, we can derive the following effort estimates which, in my opinion, are much more interesting to analyse (from a development point of view):...

October 18, 2013 Â· 1 min Â· 172 words

🔗 Docracy – Free Legal Documents

Docracy – Free Legal Documents the web’s only open collection of legal contracts and the best way to negotiate and sign documents online. Very interesting “Terms & Conditions” and “Mobile Privacy Policy” examples/templates from Docracy Inc.’s Documents .

October 17, 2013 Â· 1 min Â· 38 words

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(via You Should be Thinking Mobile 1st, 2nd, and 69th | Gary Vaynerchuk )

October 4, 2013 Â· 1 min Â· 14 words

🔗 Technical Q&A QA1633: Creating easy-to-read short links to the App Store for your apps and company

Technical Q&A QA1633: Creating easy-to-read short links to the App Store for your apps and company There are three types of App Store Short Links, in two forms, one for iOS apps, another for Mac Apps: Company Name iOS: http://appstore.com/ <companyname> for example, http://appstore.com/apple Mac: http://appstore.com/mac/ <companyname> for example, http://appstore.com/mac/apple App Name iOS: http://appstore.com/ <appname> for example, http://appstore.com/keynote Mac: http://appstore.com/mac/ <appname> for example, http://appstore.com/mac/keynote App by Company iOS: http://appstore.com/ <companyname>/<appname> for example, http://appstore....

October 3, 2013 Â· 1 min Â· 116 words

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I decided to shift away from pure value-based tables about sizes of design elements towards a simple guide that should help to get you started with iOS 7 app design (via The iOS 7 Design Cheat Sheet – Ivo Mynttinen / User Interface Designer )

September 19, 2013 Â· 1 min Â· 45 words