🔗 Doorbell.io – Gather in-app user feedback, simply, across multiple platforms, for free!

Doorbell.io – Gather in-app user feedback, simply, across multiple platforms, for free! Use our Javascript, iOS, and Android SDKs to set up Doorbell in your application. Or use the API if you want to build your own client. You have the option to send any feedback you receive straight to your Project Management System or Issue Tracker with just a couple of clicks.

August 2, 2015 Â· 1 min Â· 63 words

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The Flipboard Explorer, or FLEX, is a component that you can easily drop into any iOS project. When presented, FLEX shows a debugging toolbar that lives in a window above your app. From this toolbar, you can view and modify nearly every piece of state in the application. Unlike many other debugging tools, FLEX works entirely inside your app, so you donĘĽt need to be connected to LLDB/Xcode or a different remote debugging server....

September 30, 2014 Â· 1 min Â· 91 words

🔗 GLYF

GLYF onethingwell : Glyf is a Unicode character picker for iOS 8. It is packaged as a custom keyboard, so you can use Glyf from inside any application. App Store

September 28, 2014 Â· 1 min Â· 30 words

🔗 Documenting in Xcode with HeaderDoc Tutorial | Ray Wenderlich

Documenting in Xcode with HeaderDoc Tutorial | Ray Wenderlich When Xcode 5 and iOS 7 were announced, a small addition was mentioned that most people might have missed: HeaderDoc. (…) In addition, Xcode parses HeaderDoc-style comments behind the scenes to automatically present your documentation in quick look panels.

June 18, 2014 Â· 1 min Â· 48 words

🔗 The best Xcode plugins

iosdevtips : There are a lot of Xcode plugins to augment the IDE with additional features, conveniences etc., but it is a pain to discover and install such plugins. Alcatraz is a really great package manager that makes it a breeze to install Xcode plugins. Here’s how it looks: In Alcatraz, you’ll find plugins, color schemes and templates for code fragments. You can install it by visiting alcatraz.io. Here are some of the best Xcode plugins available in Alcatraz to boost your productivity:...

April 12, 2014 Â· 1 min Â· 85 words

🔗 The Ultimate Guide to Solving iOS Battery Drain — Overthought

The Ultimate Guide to Solving iOS Battery Drain — Overthought How to Test Your iOS Battery Drain Head on over to Settings > General > Usage and check out your times. The key to look for is that your Usage time should be significantly lower than your Standby time (…) So here’s the test: write down your usage and standby time, press the sleep/wake button (…) to put the device to sleep, and set the device down for five minutes....

April 7, 2014 Â· 2 min Â· 216 words

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At Realmac we went this route with Ember, but we built in a slight twist. We try and guide the customer so they can get help or make a feature request rather than leaving a review on the App Store that we can’t respond to. If they are unhappy or confused we want to know about it and help them, if they are happy they can let us know and perhaps more importantly leave a review....

March 16, 2014 Â· 1 min Â· 85 words

🔗 About | SpriteBuilder

About | SpriteBuilder SpriteBuilder is the first game development suite for rapidly building native iOS and Android games with Objective-C and Xcode. In 2013, Apportable brought together the maintainers of four of the most popular open source iOS game development projects ( Cocos2D , Cocos3D , CocosBuilder , and Chipmunk ) to create a new, integrated development experience. SpriteBuilder is a free download and the source code is available under the commercially-friendly MIT license (…)...

March 7, 2014 Â· 1 min Â· 99 words

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The number of patterns available to communicate information between objects can be overwhelming at first. The choice of which pattern to use often feels ambiguous. But once we investigate each pattern more closely, they all have very unique requirements and capabilities. (via Communication Patterns – Foundation – objc.io issue #7 )

March 1, 2014 Â· 1 min Â· 51 words

🔗 Starter’s Guide to iOS Design

Starter’s Guide to iOS Design In this guide I’ll describe the deliverables you’ll be expected to produce, outline the constraints of the medium and introduce fundamental iOS and UI design concepts .

January 29, 2014 Â· 1 min Â· 32 words

🔗 Frida

Frida Inject JavaScript to explore native apps on Windows, Mac, Linux and iOS. Scriptable Your own scripts get injected into black box processes to execute custom debugging logic. Hook any function, spy on crypto APIs or trace private application code, no source code needed! Stalking Stealthy code tracing without relying on software or hardware breakpoints. Think DTrace in user-space, based on dynamic recompilation, like DynamoRIO and PIN . Quick-start Instructions...

January 24, 2014 Â· 1 min Â· 107 words

🔗 The Highlight — Best of 2013: UI Animations — Beautiful Pixels

The Highlight — Best of 2013: UI Animations — Beautiful Pixels This year too, we’ve selected some fantastic apps in our list of The Highlight — UI Animations . See also for 2012 .

January 10, 2014 Â· 1 min Â· 34 words

🔗 Lookback – See how people really use your apps!

Lookback – See how people really use your apps! See how people really use your app. Lookback makes user experience collecting a breeze. Record remotely with your iOS app — no equipment needed See the screen, gestures, face & voice of your test users. Install once. Lookback all the time.

January 6, 2014 Â· 1 min Â· 50 words

🔗 IntentKit — The iOS tool for inter-app linking

IntentKit — The iOS tool for inter-app linking IntentKit is an open-source iOS library that makes it easier to link to other apps. It’s sort of like Android’s Intents or Windows Phone’s Contracts. For example: If the user has multiple web browsers installed, this will display a modal sheet (similar to an iOS 7-style UIActivityViewController) listing each available application.

December 19, 2013 Â· 1 min Â· 59 words

🔗 Canvas – Simplify iOS Development

Canvas – Simplify iOS Development Animate in Xcode without code

December 11, 2013 Â· 1 min Â· 10 words

🔗 Alcatraz : Xcode Package Manager

Alcatraz : Xcode Package Manager Alcatraz is an open-source package manager for Xcode. It lets you discover and install plugins, templates and color schemes without the need for manually cloning or copying files. It installs itself as a part of Xcode and it feels like home.

November 16, 2013 Â· 1 min Â· 46 words

🔗 Pixate Freestyle — CSS for iOS

Pixate Freestyle — CSS for iOS Pixate is a free framework that lets you style your native iOS views with stylesheets. Update 2014-12-06 Pixate has pivoted into some kind of “prototyping” tool, but their original library is open sourced and still available as Freestyle : Freestyle – A simple, powerful way to define a native app’s look and feel, using CSS See also: native CSS – the fast hybrid mobile development framework to start developing iOS or Android apps as an alternative to Pixate TM or NUI NUI – Style iOS apps with a stylesheet, similar to CSS And similar:...

November 10, 2013 Â· 1 min Â· 119 words

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Visualizing CAMediaTiming To show the different timing related properties, both on their own and in combination, I’m animating a color from orange to blue. The block shows the progress of the animation from start to finish (orange to blue) and the ticks on the timeline are one second apart. (via Controlling Animation Timing )

November 6, 2013 Â· 1 min Â· 54 words

🔗 CAPPTIVATE.co

CAPPTIVATE.co Capptivate.co captures fleeting transitions between app screens and delightful animated UI elements that we’ll otherwise lose forever as apps and operating systems continue to evolve. Categories: Basic Motion Fade Grow or Shrink Motion Path Move or Slide Point At Spin or Rotate Camera Focus or Blur Frame Parallax Rotate Around or Sweep Zoom Simulations Align to Motion Attract or Repel Bounce Collide Ease Drift Gravity Orbit Around Spring Vortex

October 18, 2013 Â· 1 min Â· 70 words

🔗 How Much Does It Cost To Make An App?

How Much Does It Cost To Make An App? Estimate the cost of an app easily using this handy tool. This budget range is a rough estimate based on the amount of time it will take to complete your project and a recommended budget of $60-100 USD per hour (market rate for quality talent is typically in this range). Considering the base rates stated in the tool, we can derive the following effort estimates which, in my opinion, are much more interesting to analyse (from a development point of view):...

October 18, 2013 Â· 1 min Â· 172 words