🔗 Doorbell.io – Gather in-app user feedback, simply, across multiple platforms, for free!

Doorbell.io – Gather in-app user feedback, simply, across multiple platforms, for free! Use our Javascript, iOS, and Android SDKs to set up Doorbell in your application. Or use the API if you want to build your own client. You have the option to send any feedback you receive straight to your Project Management System or Issue Tracker with just a couple of clicks.

August 2, 2015 · 1 min · 63 words

🏞 Mobile App Lifecycle

{width=“1280” height=“1013” srcset=“tumblr_niy1tlT1uJ1qz82meo1_1280.png 1280w, tumblr_niy1tlT1uJ1qz82meo1_1280-300x237.png 300w, tumblr_niy1tlT1uJ1qz82meo1_1280-1024x810.png 1024w” sizes="(max-width: 1280px) 100vw, 1280px"} (…) diagram image for understand [a mobile app] Life Cycle (iPhone / Android) — RDC (via What is the Life Cycle of an iPhone application? – Stack Overflow )

January 29, 2015 · 1 min · 41 words

🔗 Mobile cross-platform technologies comparison

{width=“496” height=“1290” srcset=“tumblr_niy2fjyTFG1qz82meo2_r1_1280.png 496w, tumblr_niy2fjyTFG1qz82meo2_r1_1280-115x300.png 115w, tumblr_niy2fjyTFG1qz82meo2_r1_1280-394x1024.png 394w” sizes="(max-width: 496px) 100vw, 496px"} Developers are now finding themselves having to author applications for a diverse range of mobile platforms (iOS, Android, Windows Phone, …), each of which have their own ’native’ development languages, tools and environment. (…) but which to choose? (…) PropertyCross presents a non-trivial application , for searching UK property listings, developed using a range of cross-platform technologies and frameworks....

January 29, 2015 · 1 min · 89 words

🔗 How Much Does It Cost To Make An App?

How Much Does It Cost To Make An App? Estimate the cost of an app easily using this handy tool. This budget range is a rough estimate based on the amount of time it will take to complete your project and a recommended budget of $60-100 USD per hour (market rate for quality talent is typically in this range). Considering the base rates stated in the tool, we can derive the following effort estimates which, in my opinion, are much more interesting to analyse (from a development point of view):...

October 18, 2013 · 1 min · 172 words

🏞 (image)

Due to the interconnected, non-simple structure of ontologies, it’s difficult to give a simple diagram that fully models one. Instead, I’m just going to list the broad categories of classes that you find in an application and simply discuss how they actually interconnect. (via Cocoa with Love: The design of every Mac application ) See also, for a more practical view: What are the Xcode solution organisation best practices and guidelines?...

October 2, 2013 · 1 min · 76 words

🔗 Stand In. Prototyping that doesn’t suck.

Stand In. Prototyping that doesn’t suck. Prototypes that feel native, straight from Photoshop.

September 19, 2013 · 1 min · 13 words

🔗 Tools | Developer Economics Developer Economics

Tools | Developer Economics Developer Economics Boost development speed Test your idea & get feedback Before launch After launch Get more users Distribute your app Promote your app Monetize your app Monitor your app’s success Expand to new markets

September 17, 2013 · 1 min · 39 words

🏞 (image)

“I’m writing to tell you about __APP__, my new __PRICE__ app for iPhone and iPad that makes it easy to __PURPOSE__. You can see screenshot and other details at the __LINK__.” Here’s what I want to know about your app: What’s it called? What does it do? Why do I (and my readers) care? What does it look like? Where can I get more information?

August 30, 2013 · 1 min · 65 words

🏞 (image)

Android vs. iOS screen sizes in the market. (via Android Fragmentation Report July 2013 – OpenSignal )

August 6, 2013 · 1 min · 17 words

🔗 App Annie – App Ranking, Analytics, Market Intelligence

App Annie – App Ranking, Analytics, Market Intelligence No SDKs We simply pull the data on your behalf via iTunes Connect, Google Developer or Amazon Appstore accounts. No recompilation, no added bugs.

July 18, 2013 · 1 min · 32 words