🔗 Dieter Rams: Design by Vitsœ

Dieter Rams: Design by Vitsœ Speech delivered in December 1976 to an audience at Jack Lenor Larsen’s New York showroom: The designer must be the gestaltingenieur or creative engineer. They synthesise the completed product from the various elements that make up its design. Their work is largely rational, meaning that aesthetic decisions are justified by an understanding of the product’s purpose.

July 2, 2013 Â· 1 min Â· 61 words

🔗 Gamasutra: Ramin Shokrizade’s Blog – The Top F2P Monetization Tricks

Gamasutra: Ramin Shokrizade’s Blog – The Top F2P Monetization Tricks The above mechanics are not meant to be exhaustive, but give a basic overview of key techniques used in coercive monetization model based games to defeat a customer’s ability to make informed choices about the costs and values in these products. See also Monetizing Children

July 2, 2013 Â· 1 min Â· 55 words

📺 How To Build A Startup: The Lean Launchpad

Steve Blank (via How To Build A Startup: The Lean Launchpad – Udacity ) Syllabus… Lesson 1: What We Now Know Why startups are not smaller versions of large companies Lesson 2: Business Models and Customer Development How to articulate and test hypotheses **Lesson 3: Value Proposition ** How do you find your minimum viable product? **Lesson 4: Customer Segments ** How do you find your customer archetype? **Lesson 5: Channels...

July 2, 2013 Â· 1 min Â· 131 words

📜 Role is something you play, model is something that you make. Both of

Role is something you play, model is something that you make. Both of those things are fake. Russell Brand, paraphrasing Tupac Shakur in the “Home Affairs Committee Drug Evidence, April 24 2012”

June 25, 2013 Â· 1 min Â· 32 words

🏞 (image)

Basic Features: Overview of iOS Crash Reporting Tools: Part ½ | Ray Wenderlich Setup Procedures: Overview of iOS Crash Reporting Tools: Part 2/2 | Ray Wenderlich

June 15, 2013 Â· 1 min Â· 26 words

🔗 Apportable – Objective-C for Android

Apportable – Objective-C for Android Objective-C for Android Apportable lets you cross-compile your iOS game to Android, dramatically expanding your user base. Hummm… I wonder if this is half-decent in practice as it “looks” in theory.

June 15, 2013 Â· 1 min Â· 36 words

📺 Apple – Making a difference. One app at a time.

Apple – Making a difference. One app at a time. (by Apple ) THIS!

June 13, 2013 Â· 1 min Â· 14 words

🔗 Seth’s Blog: Naming a business

Seth’s Blog: Naming a business First, (…) The LESS it has to do with your category, the better. Second, please pick a real english word, or a string of them. (…) Third, be sure it’s easy to spell AND pronounce. (…) Fourth, don’t obsess about getting a short web name. (…)

June 10, 2013 Â· 1 min Â· 51 words

📺 Team self-assessment skills

Brad Ellis – Çingleton 2012 (by Çingleton) Team self-assessment skills… quite complementary, no? 🙂 https://www.dropbox.com/s/2uuyynyaemxxtlm/hugo.png https://www.dropbox.com/s/1jx0hi5s99st8a0/susy.png

June 7, 2013 Â· 1 min Â· 16 words

🔗 Quartz Composer for iOS – Joris Kluivers

Quartz Composer for iOS – Joris Kluivers This project intends to provide a rendering & interaction framework for .qtz on your iPhone or iPad. Similar to what the Quartz Composer framework provides on OS X.

June 6, 2013 Â· 1 min Â· 35 words