🔗 BrowserSync – Time-saving synchronised browser testing

BrowserSync – Time-saving synchronised browser testing Efficient and pleasurable programming is all about having a “fast feedback cycle”: BrowserSync makes your tweaking and testing faster by synchronising file changes and interactions across multiple devices. It’s wicked-fast and totally free.

2 May 2015 · 1 min · 39 words

🔗 Michael O. Church’s answer to Why do some developers at strong companies like Google consider Agile development to be nonsense? – Quora

Michael O. Church’s answer to Why do some developers at strong companies like Google consider Agile development to be nonsense? – Quora Before I get into why this “Agile” stuff is horrible, let’s describe where Agile/Scrum can work. It can work for a time-sensitive and critical project of short duration (6 weeks max) that cross-cuts the business and has no clear manager , because it involves people from multiple departments. You can call it a “Code Red” or call it a Scrum or a “War Room” if you have a physical room for it. ...

16 April 2015 · 1 min · 167 words

📜 You go your way

You go your way I’ll go your way too — Leonard Cohen In Book of Longing (via Miguel Esteves Cardoso )

27 March 2015 · 1 min · 21 words

🏞 Scrum, in theory vs. in practice

uxreactionsofficial: Scrum, in theory: {width=“490px”} Scrum, in practice:

22 March 2015 · 1 min · 8 words

🏞 Work vs. Life balance

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17 March 2015 · 1 min · 10 words

🔗 Seth’s Blog: More trouble than it’s worth

Seth’s Blog: More trouble than it’s worth In five words, that’s one secret to delight. When you do the work that others can’t possibly imagine doing, you set yourself apart. Seeking out the things that are more trouble than most people think they’re worth is a powerful place to be. The hard part, of course, is actually doing something that appears to be far more trouble than it’s worth.

12 March 2015 · 1 min · 69 words

📜 Programs must be written for people to read, and only incidentally for

Programs must be written for people to read, and only incidentally for machines to execute. Hal Abelson and Gerald Jay Sussman in MIT Structure and Interpretation of Computer Programs course (via Brevity vs. Clarity · An A List Apart Blog Post )

8 March 2015 · 1 min · 42 words

🏞 Boogieman

somecallmekek: great sacrifices must be made

24 February 2015 · 1 min · 6 words

📜 Try to learn something about everything and everything about

Try to learn something about everything and everything about something. Thomas Henry Huxley (via Donald Knuth )

22 February 2015 · 1 min · 17 words

🏞 The Writing Process

{width=“598” height=“337” srcset=“tumblr_nk2ojojvBA1qz82meo1_1280.jpg 598w, tumblr_nk2ojojvBA1qz82meo1_1280-300x169.jpg 300w” sizes="(max-width: 598px) 100vw, 598px"} Nice illustration of the writing process, or any other creative/development endeavor, for that matter. Original Tweet: I love this illustration of this writing process. From Nicely Said book. pic.twitter.com/w5ccIVsrNX — ★ Sean Johnson (@seanuk) February 20, 2015 TODO: Link to the book source?

20 February 2015 · 1 min · 53 words

🏞 (image)

Ideas of online services where to outsource some of the most mundane tasks.

16 February 2015 · 1 min · 13 words

📺 A simple ‘wrong’ would’ve done just fine…

Mr. Madison, what you’ve just said… is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul… From the movie Billy Madison (1995) [scene in context]. ...

4 February 2015 · 1 min · 77 words

🏞 Mobile App Lifecycle

{width=“1280” height=“1013” srcset=“tumblr_niy1tlT1uJ1qz82meo1_1280.png 1280w, tumblr_niy1tlT1uJ1qz82meo1_1280-300x237.png 300w, tumblr_niy1tlT1uJ1qz82meo1_1280-1024x810.png 1024w” sizes="(max-width: 1280px) 100vw, 1280px"} (…) diagram image for understand [a mobile app] Life Cycle (iPhone / Android) — RDC (via What is the Life Cycle of an iPhone application? – Stack Overflow )

29 January 2015 · 1 min · 41 words

🔗 Mobile cross-platform technologies comparison

{width=“496” height=“1290” srcset=“tumblr_niy2fjyTFG1qz82meo2_r1_1280.png 496w, tumblr_niy2fjyTFG1qz82meo2_r1_1280-115x300.png 115w, tumblr_niy2fjyTFG1qz82meo2_r1_1280-394x1024.png 394w” sizes="(max-width: 496px) 100vw, 496px"} Developers are now finding themselves having to author applications for a diverse range of mobile platforms (iOS, Android, Windows Phone, …), each of which have their own ’native’ development languages, tools and environment. (…) but which to choose? (…) PropertyCross presents a non-trivial application , for searching UK property listings, developed using a range of cross-platform technologies and frameworks. Our aim is to provide developers with a practical insight into the strengths and weaknesses of each framework. ...

29 January 2015 · 1 min · 89 words

🏞 Economics of the Internet

{width=“600” height=“450” srcset=“tumblr_niu7dpcDnu1qz82meo1_1280.jpg 600w, tumblr_niu7dpcDnu1qz82meo1_1280-300x225.jpg 300w” sizes="(max-width: 600px) 100vw, 600px"} The idea is that the economics of the Internet work for two types of businesses: Massive businesses that can take advantage of the Internet’s scale to reach a huge number of people very cheaply and efficiently. Niche businesses that can take advantage of the super low costs involved in running an Internet business to reach a very narrow niche of people all over the world very cheaply and efficiently. (…) ...

27 January 2015 · 1 min · 165 words

🔗 PICOL

{width=“342” height=“268” srcset=“tumblr_nitzh5x70h1qz82meo1_400.jpg 342w, tumblr_nitzh5x70h1qz82meo1_400-300x235.jpg 300w” sizes="(max-width: 342px) 100vw, 342px"} PICOL stands for PIctorial COmmunication Language and is a project to find a standard and reduced sign system for electronic communication. PICOL is free to use and open to alter. [creative

27 January 2015 · 1 min · 41 words

📜 Naturally, the common people don’t want war; neither in Russia nor in

{width=“600” height=“555” srcset=“tumblr_ni0ffregKB1qz82meo1_1280.jpg 600w, tumblr_ni0ffregKB1qz82meo1_1280-300x278.jpg 300w” sizes="(max-width: 600px) 100vw, 600px"} Naturally, the common people don’t want war; neither in Russia nor in England nor in America, nor for that matter in Germany. That is understood. But the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same way in any country. ...

11 January 2015 · 1 min · 88 words

🏞 Joe Sacco: On Satire

{width=“1200” height=“1733” srcset=“tumblr_nhxovoQvrq1qz82meo1_1280.jpg 1200w, tumblr_nhxovoQvrq1qz82meo1_1280-208x300.jpg 208w, tumblr_nhxovoQvrq1qz82meo1_1280-709x1024.jpg 709w” sizes="(max-width: 1200px) 100vw, 1200px"} It’s not easy fitting together “in each other’s world”. The acclaimed graphic artist and journalist Joe Sacco on the limits of satire (…) (via A response to the Charlie Hebdo attacks | The Guardian ) [it's

9 January 2015 · 1 min · 48 words

📋 Welcome to the age of [too much] information

Best comment I’ve read in a long, long time… It beautifully captures how I feel with the onslaught of contradictory advice we get from all over the web. Run. Don’t run. Walk. It’s better. Don’t walk in the mornings, there’s too much smog in the air. Walking in the evenings isn’t good for digestion and there must be at least a 3 hour gap between walking and bedtime. Play. But don’t play impact sports. Those would cause permanent damage to your knees and joints. Swim. But remember the water in most pools are not clean and will lead to skin damage. ...

5 January 2015 · 3 min · 464 words

📺 #noestimates

The problem? For example, 3 guys wrote a paper in 86 and they said that a good estimate is an estimate that’s within 25% of the original estimate, 75% of the time … so, mostly one quarter wrong . Yikes, not a very good prospect at all. The gist of #noestimates to determine how much scope can be delivered by a given date: Select the most important piece of work you need to do (highest value first) Break that piece of work down into risk-neutral chunks of work: (…) small enough that failing to deliver it at first attempt will not jeopardize the project [typically ~1 day chunks] Develop (…) Deliver that work to a production-like environment. Work is only done when it is ready to be used by real customers. Iterate and refactor : The first implementation can only reflect a first step in understanding what needs to be done. Be careful to let the system stabilize before it can provide reliable averages to predict the teams’ throughput. ...

3 January 2015 · 2 min · 238 words