🔗 The apps that get featured on the iOS App Store

The apps that get featured on the iOS App Store Over the past few months, I’ve been researching the kinds of apps that get featured on the iTunes App Store home page for different countries around the world. Here are my initial findings.

July 9, 2013 Â· 1 min Â· 43 words

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Basic Features: Overview of iOS Crash Reporting Tools: Part ½ | Ray Wenderlich Setup Procedures: Overview of iOS Crash Reporting Tools: Part 2/2 | Ray Wenderlich

June 15, 2013 Â· 1 min Â· 26 words

🔗 Apportable – Objective-C for Android

Apportable – Objective-C for Android Objective-C for Android Apportable lets you cross-compile your iOS game to Android, dramatically expanding your user base. Hummm… I wonder if this is half-decent in practice as it “looks” in theory.

June 15, 2013 Â· 1 min Â· 36 words

📺 Apple – Making a difference. One app at a time.

Apple – Making a difference. One app at a time. (by Apple ) THIS!

June 13, 2013 Â· 1 min Â· 14 words

🔗 Quartz Composer for iOS – Joris Kluivers

Quartz Composer for iOS – Joris Kluivers This project intends to provide a rendering & interaction framework for .qtz on your iPhone or iPad. Similar to what the Quartz Composer framework provides on OS X.

June 6, 2013 Â· 1 min Â· 35 words

🔗 iPhone & iPad GUI PSD | Teehan Lax

iPhone & iPad GUI PSD | Teehan Lax iPhone PSD This Photoshop template contains all the major iPhone iOS elements to help you design your app. iPad PSD Another PSD template that is made specifically for iPad to help you design your app.

June 2, 2013 Â· 1 min Â· 43 words

🔗 Starters Guide to iOS Design

Starters Guide to iOS Design (…) I find that many designers struggle with the transition to UI work, or with the different processes involved in iPhone and iPad app design. In this guide I’ll describe the deliverables you’ll be expected to produce, outline the constraints of the medium and introduce fundamental iOS and UI design concepts.

May 28, 2013 Â· 1 min Â· 56 words

🔗 Develop Cross Platform Mobile Apps and Games | Corona Labs

Develop Cross Platform Mobile Apps and Games | Corona Labs Interesting cross-platform mobile development kit, which compiles to native binaries. Uses the Lua programming language . Corona dramatically boosts your productivity. Thanks to our elegant APIs, tasks like animating objects, creating UI widgets or enabling physics take only a few lines of code. Corona is the best solution for developing cross-platform apps for all major platforms and devices. Write once and build to iOS, Android, Kindle Fire and NOOK at the touch of a button....

May 22, 2013 Â· 1 min Â· 115 words

🔗 POP – Prototyping on Paper | iPhone App Prototyping Made Easy

POP – Prototyping on Paper | iPhone App Prototyping Made Easy Design on Paper Take Pictures Simulate

May 19, 2013 Â· 1 min Â· 17 words

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Lowering your price may help you increase revenue, but lower it too much and you cost yourself money. (via Understanding App Store Pricing — Part 3 — Jury.me ) Loosely speaking, we refer to situations where a percentage change in price leads to a larger percentage change in quantity sold as elastic. Situations where a the percentage change in price and quantity sold are roughly equal are called unit elastic....

April 15, 2013 Â· 1 min Â· 130 words