🔗 Apportable – Objective-C for Android

Apportable – Objective-C for Android Objective-C for Android Apportable lets you cross-compile your iOS game to Android, dramatically expanding your user base. Hummm… I wonder if this is half-decent in practice as it “looks” in theory.

June 15, 2013 Â· 1 min Â· 36 words

🔗 Develop Cross Platform Mobile Apps and Games | Corona Labs

Develop Cross Platform Mobile Apps and Games | Corona Labs Interesting cross-platform mobile development kit, which compiles to native binaries. Uses the Lua programming language . Corona dramatically boosts your productivity. Thanks to our elegant APIs, tasks like animating objects, creating UI widgets or enabling physics take only a few lines of code. Corona is the best solution for developing cross-platform apps for all major platforms and devices. Write once and build to iOS, Android, Kindle Fire and NOOK at the touch of a button....

May 22, 2013 Â· 1 min Â· 115 words

🔗 Cross Browser Testing Tool. 100 Browsers, Mobile, Real IE.

Cross Browser Testing Tool. 100 Browsers, Mobile, Real IE. Instant access to all desktop and mobile browsers. Say goodbye to your setup of virtual machines and devices. Real Browsers Official mobile emulators Test local and internal servers Pre-installed developer tools Superfast, cloud-based access Multiple Desktop OS

March 10, 2013 Â· 1 min Â· 46 words

🔗 Dev Rocket – Photoshop panel plugin for iOS developers

Dev Rocket – Photoshop panel plugin for iOS developers A simplified solution to working between display resolutions, breaking down full ui designs into separate elements ready for Xcode and saving for the Retina display are just a few of the awesome features DevRocket brings to iOS designers currently using Photoshop.

February 28, 2013 Â· 1 min Â· 50 words

🔗 What Every Computer Scientist Should Know About Floating-Point Arithmetic

What Every Computer Scientist Should Know About Floating-Point Arithmetic Floating-point arithmetic is considered an esoteric subject by many people. This is rather surprising because floating-point is ubiquitous in computer systems. Almost every language has a floating-point datatype; computers from PCs to supercomputers have floating-point accelerators; most compilers will be called upon to compile floating-point algorithms from time to time; and virtually every operating system must respond to floating-point exceptions such as overflow....

February 16, 2013 Â· 1 min Â· 124 words

🔗 Ry’s Objective-C Tutorial | RyPress

Ry’s Objective-C Tutorial | RyPress This tutorial is the place to learn the Objective-C programming language. It’s designed to serve as both a concise quick-reference and a comprehensive introduction for newcomers to the language.

February 4, 2013 Â· 1 min Â· 34 words

🔗 PHP: The Right Way

PHP: The Right Way There’s a lot of outdated information on the Web that leads new PHP users astray, propagating bad practices and bad code. This must stop. PHP: The Right Way is an easy-to-read, quick reference for PHP best practices, accepted coding standards, and links to authoritative tutorials around the Web.

January 8, 2013 Â· 1 min Â· 52 words

🔗 Learnable Programming

Learnable Programming Programming is a way of thinking, not a rote skill. Learning about “for” loops is not learning to program, any more than learning about pencils is learning to draw. People understand what they can see. If a programmer cannot see what a program is doing, she can’t understand it. Excellent essay about programming “without blindfolds”.

October 23, 2012 Â· 1 min Â· 57 words

🔗 Install and manage WordPress with Git

Install and manage WordPress with Git Manage themes and plugins in a git repository, while at the same time keep a reference to the core WordPress files, and allow it to be as easy to update when a new version is released.

July 24, 2012 Â· 1 min Â· 42 words

🔗 iPhone SDK Examples

iPhone SDK Examples “Just show me how to do it!” This site is meant for the relatively new iPhone Developer who just wants simple examples to common tasks. It is meant as a starting point. Please take the time to read the documentation and understand the SDK in depth.

July 10, 2012 Â· 1 min Â· 49 words